We collaborated with Meta Clash Inc and Ammobox Studios to develop the backend infrastructure for their multiplayer vehicular combat game, MetaClash. The game is a fast-paced 3D arena shooter where up to 10 players compete in teams of two using heavily armed combat vehicles. Each vehicle is equipped with a variety of weapons, including rockets, machine guns, and laser systems, creating intense team-based battles.
Our contribution focused on designing and developing the backend API and cloud infrastructure using AWS technologies such as AuroraDB, Lambda serverless functions, API Gateway, Amazon Cognito, and other supporting services.